Open every day, at every hour Admission free 11,891 servers and 93,303 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,338Acc. 2026.5338

Chill

Rust server · in the archive since 18 October 2026

Online 87.120.167.233:29081 checked 9m ago

moddedoxide
To visit
Players now 0/ 30
0% full
7-day average0peak 2
Rank#5,338top 24%
Last wipe2d agoSun 25 Oct, 15:28 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 19:15 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202615:28 UTC2d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Chill mean?

You can see the tags Chill publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Chill?

The Rust Server History lists that feature Chill are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does Chill run smoothly?

Across the last 48 hours it averaged 138 server fps; the low was 121. Buildings, deployables and everything else in the world came to as many as 108,213 entities. Up to 3,692 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Chill run?

Rust network protocol 2635 and build 167781 is the build Chill runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Chill online, and how reliable is it?

At this moment Chill is online. The uptime it reports puts the last restart at about 21 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 18 October 2026 is when Rust Server History first saw it.

Where is Chill located?

You will find no region published by Chill. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 87.120.167.233:29081.

Wipe record

What does wipe day look like on Chill?

At their busiest, its recent wipes drew an average of 2 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Chill?

The record holds too few of Chill's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 2 days 3 hours ago.

Player counts

How does Chill rank against other Rust servers?

Player hours over the last seven days put Chill at #5,338: a place in the top 24% of all ranked servers.

How busy is Chill?

Of its 30 slots, Chill currently has 0 filled. The seven-day average stands at 0 players; the peak is 2. An average of 2 players at 21:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Chill?

The name of Chill carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Chill run?

Generated by the game at size 4,250 with seed 1337, the map on Chill is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join Chill?

Entering client.connect 87.120.167.233:29081 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://gamever.io is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp30
Max players Slot count: 30.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.