Open every day, at every hour Admission free 11,644 servers and 43,541 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 5,212Acc. 2026.5212

Testserver

Rust server · in the archive since 25 October 2026

Online 87.104.253.168:28015 checked 12m ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average1peak 1
Rank#5,212top 23%
Last wipe3d agoSun 25 Oct, 17:42 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:15 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202617:42 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0023:0004:0021:0002:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Testserver mean?

These tags from Testserver, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Testserver?

The Rust Server History lists that feature Testserver are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does Testserver run?

Rust network protocol 2635 and build 168909 is the build Testserver runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Testserver online, and how reliable is it?

At this moment Testserver is online. It was up for 42 of 72 hours in the last 3 full days, 58% of the time. The first sighting by Rust Server History was on 25 October 2026.

Where is Testserver located?

You will find no region published by Testserver. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 87.104.253.168:28015 as the address.

Wipe record

What does wipe day look like on Testserver?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Testserver?

The rhythm of Testserver cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 3 days 14 hours ago, the current world is what it runs now.

Population

How does Testserver rank against other Rust servers?

Player hours over the last seven days put Testserver at #5,212: a place in the top 23% of all ranked servers.

How busy is Testserver?

Against 2 slots, Testserver records 0 players right now. The seven-day average stands at 1 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Testserver?

The name of Testserver carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.

Which map does Testserver run?

A procedural map is what Testserver runs; the game generates it.

How to join

How do I join Testserver?

Press F1 in Rust to open the console, then enter client.connect 87.104.253.168:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp2
Max players Slot count: 2.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.