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Exhibit no. 5,681Acc. 2026.5681

Zxello Community | PVE & Roaming Scientists

Rust server · in the archive since 27 September 2026

Online 87.104.244.119:28015 checked 9m ago

moddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak 3
Rank#5,681top 26%
Last wipe26d agoFri 2 Oct, 13:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:40 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202612:18 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202609:59 UTC31d ago
    Peak
    3
    Crowd
    held half
    Lasted
    5.1 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Zxello Community | PVE & Roaming Scientists mean?

You can see the tags Zxello Community | PVE & Roaming Scientists publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Zxello Community | PVE & Roaming Scientists?

These Rust Server History lists include Zxello Community | PVE & Roaming Scientists: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Does Zxello Community | PVE & Roaming Scientists run smoothly?

62 server fps on average over the last 48 hours, never below 33. As many as 126,371 entities were in the world: buildings, deployables and the rest. Up to 6,057 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Zxello Community | PVE & Roaming Scientists run?

Rust network protocol 2635 and build 168909 is the build Zxello Community | PVE & Roaming Scientists runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Zxello Community | PVE & Roaming Scientists online, and how reliable is it?

At this moment Zxello Community | PVE & Roaming Scientists is online. About 6 days 13 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 27 September 2026.

Where is Zxello Community | PVE & Roaming Scientists located?

You will find no region published by Zxello Community | PVE & Roaming Scientists. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 87.104.244.119:28015 as the address.

Wipe record

What does wipe day look like on Zxello Community | PVE & Roaming Scientists?

At their busiest, its recent wipes drew an average of 3 players. At 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Zxello Community | PVE & Roaming Scientists?

The rhythm of Zxello Community | PVE & Roaming Scientists cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 20 hours ago.

Population

How does Zxello Community | PVE & Roaming Scientists rank against other Rust servers?

Player hours over the last seven days put Zxello Community | PVE & Roaming Scientists at #5,681: a place in the top 26% of all ranked servers.

How busy is Zxello Community | PVE & Roaming Scientists?

Of its 40 slots, Zxello Community | PVE & Roaming Scientists currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 3. The busiest hour of the last 48 was 18:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Zxello Community | PVE & Roaming Scientists?

You will not find a gather rate in the name of Zxello Community | PVE & Roaming Scientists. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched off.

Which map does Zxello Community | PVE & Roaming Scientists run?

Generated by the game at size 4,500 with seed 12345, the map on Zxello Community | PVE & Roaming Scientists is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Zxello Community | PVE & Roaming Scientists?

Press F1 in Rust to open the console, then enter client.connect 87.104.244.119:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://zxello.dk is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.