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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,982Acc. 2026.15982

smp001

Rust server · in the archive since 5 October 2026

Offline 86.94.236.212:28015 checked 23d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,982top 71%
Last wipe108d agoSun 12 Jul, 13:22 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on smp001 mean?

These tags from smp001, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2631 (Protocol): The server runs game protocol 2631; matching it is required to join; cs158240 (Build): The game build is 158240; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include smp001?

These Rust Server History lists include smp001: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does smp001 run?

On Windows, smp001 runs Rust network protocol 2631 and build 158240. Steam updates your game for you; joining needs the same protocol.

Is smp001 online, and how reliable is it?

smp001 was last seen 23 days 16 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 5 October 2026 is when Rust Server History first saw it.

Where is smp001 located?

You will find no region published by smp001. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 86.94.236.212:28015 as the address.

Wipe record

What is the wipe schedule on smp001?

The record holds too few of smp001's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 108 days 16 hours ago its current world was made.

Player counts

How does smp001 rank against other Rust servers?

Over seven days of player hours, smp001 ranks #15,982, inside the top 71% of all ranked servers.

How busy is smp001?

No current count exists for smp001; it was last seen 23 days 16 hours ago.

Rules, map

What are the rules and settings on smp001?

You will not find a gather rate in the name of smp001. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does smp001 run?

The game generates the map on smp001, which is procedural.

How to join

How do I join smp001?

Press F1 in Rust to open the console, then enter client.connect 86.94.236.212:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2631
Protocol The server runs game protocol 2631; matching it is required to join.
cs158240
Build The game build is 158240.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.