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Exhibit no. 15,490Acc. 2026.15490
Micronesia Returns
Rust server, EU · in the archive since 18 September 2026
Offline EU 86.45.187.151:28015 checked 36d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Monday 2 November, 17:31 UTC, in 6d 1h. Weekly: 7 days after its last wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Micronesia Returns mean?
The game's server browser reads these tags published by Micronesia Returns: gmrust (Game mode): This server runs standard Rust survival; mp32 (Max players): 32 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2631 (Protocol): The server runs game protocol 2631; matching it is required to join; cs157450 (Build): This server runs game build 157450; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Micronesia Returns?
These Rust Server History lists include Micronesia Returns: European Rust servers, Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Server entry
Which version of Rust does Micronesia Returns run?
On Linux, Micronesia Returns runs Rust network protocol 2631 and build 157450. The protocol must match to join, and Steam handles that update.
Is Micronesia Returns online, and how reliable is it?
Offline now, Micronesia Returns was last seen 36 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 18 September 2026 is when Rust Server History first saw it.
Where is Micronesia Returns located?
In Europe, Micronesia Returns lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 86.45.187.151:28015.
Wipe log
What is the wipe schedule on Micronesia Returns?
The next wipe on Micronesia Returns is an estimate, drawn from weekly: 7 days after its last wipe. On Monday 2 November at 17:31 UTC its next wipe is due. Made 105 days 22 hours ago, the current world is what it runs now. Its tags carry a weekly wipe schedule.
Population
How does Micronesia Returns rank against other Rust servers?
Seven days of player hours rank Micronesia Returns at #15,490, in the top 67% of all ranked servers; within Europe it is #2,547.
How busy is Micronesia Returns?
Micronesia Returns is offline at present, having last been seen 36 days 3 hours ago.
Rules and settings
What are the rules and settings on Micronesia Returns?
No gather rate is stated in the name of Micronesia Returns. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.
Which map does Micronesia Returns run?
Generated by the game, the map on Micronesia Returns is procedural.
How to join
How do I join Micronesia Returns?
Enter client.connect 86.45.187.151:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp32,ptrak,$r?,v2631,^w,^v,EU,gmrust,cs157450,ts8
Game
gmrust
mp32
ts8
v2631
cs157450
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.