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Exhibit no. 15,627Acc. 2026.15627

Micronesia Returns

Rust server, EU · in the archive since 6 October 2026

Offline EU 86.45.170.61:28015 checked 16d ago

weekly wipes vanilla
To visit
Players now 0/ 32
0% full
7-day average0peak –
Rank#15,627top 71% · #2561 in EU
Last wipe16d agoMon 12 Oct, 01:02 UTC · weekly schedule
Next wipe4d 20hMon 2 Nov, 01:02 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 01:20 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202601:02 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 01:02 UTC, in 4d 20h. Its weekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 4d 20hMon 2 Nov, 01:02 UTC
  2. 8d 14hThu 5 Nov, 19:00 UTCFW
  3. 11d 20hMon 9 Nov, 01:02 UTC
  4. 18d 20hMon 16 Nov, 01:02 UTC
  5. 25d 20hMon 23 Nov, 01:02 UTC
  6. 32d 20hMon 30 Nov, 01:02 UTC
  7. 36d 14hThu 3 Dec, 19:00 UTCFW
  8. 39d 20hMon 7 Dec, 01:02 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct9 Oct12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Micronesia Returns mean?

You can see the tags Micronesia Returns publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp32 (Max players): 32 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Micronesia Returns?

These Rust Server History lists include Micronesia Returns: European Rust servers, Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

The record

Which version of Rust does Micronesia Returns run?

Rust network protocol 2634 and build 167398 is the build Micronesia Returns runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Micronesia Returns online, and how reliable is it?

Micronesia Returns was last seen 16 days 2 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 6 October 2026.

Where is Micronesia Returns located?

In Europe, Micronesia Returns lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 86.45.170.61:28015.

Wipe log

What does wipe day look like on Micronesia Returns?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Micronesia Returns?

The prediction follows its tag because the record holds too few of Micronesia Returns's wipes to confirm its schedule. Due on Monday 2 November at 01:02 UTC is its next wipe. 16 days 3 hours ago its current world was made. Its tags carry a weekly wipe schedule.

Population

How does Micronesia Returns rank against other Rust servers?

Seven days of player hours rank Micronesia Returns at #15,627, in the top 71% of all ranked servers; within Europe it is #2,561.

How busy is Micronesia Returns?

The last sighting of Micronesia Returns in the live count was 16 days 2 hours ago; it is offline now.

Map and rules

What are the rules and settings on Micronesia Returns?

No gather rate is stated in the name of Micronesia Returns. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Micronesia Returns run?

A procedural map is what Micronesia Returns runs; the game generates it.

Joining the server

How do I join Micronesia Returns?

Press F1 in Rust to open the console, then enter client.connect 86.45.170.61:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp32,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp32
Max players 32 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.