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Exhibit no. 7,319Acc. 2026.7319

Atlas Rust LAN

Rust server · in the archive since 23 October 2026

Offline 86.4.157.13:28015 checked 4d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average1peak 1
Rank#7,319top 33%
Last wipe4d agoSat 24 Oct, 01:39 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 02:55 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202623:43 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 23 Oct 202613:29 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Atlas Rust LAN mean?

The game's server browser reads these tags published by Atlas Rust LAN: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Atlas Rust LAN?

These Rust Server History lists include Atlas Rust LAN: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does Atlas Rust LAN run?

Rust network protocol 2635 and build 168909 is the build Atlas Rust LAN runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Atlas Rust LAN online, and how reliable is it?

Atlas Rust LAN was last seen 4 days ago and is offline right now. 3 of 96 hours, or 3% of the time, over the last 4 full days. First seen by Rust Server History on 23 October 2026.

Where is Atlas Rust LAN located?

No region is published by Atlas Rust LAN. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 86.4.157.13:28015.

Wipe history

What does wipe day look like on Atlas Rust LAN?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Atlas Rust LAN?

The rhythm of Atlas Rust LAN cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 4 days 1 hours ago.

Player counts

How does Atlas Rust LAN rank against other Rust servers?

Player hours over the last seven days put Atlas Rust LAN at #7,319: a place in the top 33% of all ranked servers.

How busy is Atlas Rust LAN?

The last sighting of Atlas Rust LAN in the live count was 4 days ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules and settings

What are the rules and settings on Atlas Rust LAN?

You will not find a gather rate in the name of Atlas Rust LAN. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Atlas Rust LAN run?

A procedural map is what Atlas Rust LAN runs; the game generates it.

How to join

How do I join Atlas Rust LAN?

Entering client.connect 86.4.157.13:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.