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Exhibit no. 13,903Acc. 2026.13903

My Server Name

Rust server · in the archive since 18 September 2026

Offline 86.31.95.19:28015 checked 33d ago

moddedcarbon
To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,903top 61%
Last wipe33d agoFri 25 Sep, 09:18 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Sep 2026, 13:11 UTCAll times UTC.

The record of each wipe

  1. Fri 25 Sep 202609:18 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 24 Sep 202619:24 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  3. Fri 18 Sep 202613:43 UTC40d ago
    Peak
    1
    Crowd
    –
    Lasted
    6.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Server Name mean?

The game's server browser reads these tags published by My Server Name: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs165787 (Build): The game build is 165787; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Server Name?

The Rust Server History lists that feature My Server Name are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2634 and build 165787. Steam updates your game for you; joining needs the same protocol.

Is My Server Name online, and how reliable is it?

Offline now, My Server Name was last seen 33 days 9 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is My Server Name located?

No region is published by My Server Name. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 86.31.95.19:28015 as the address.

Wipe record

What does wipe day look like on My Server Name?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on My Server Name?

No next wipe can be predicted: My Server Name wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 33 days 13 hours ago its current world was made.

Population

How does My Server Name rank against other Rust servers?

The last seven days of player hours place My Server Name at #13,903, among the top 61% of all ranked servers.

How busy is My Server Name?

My Server Name is offline at present, having last been seen 33 days 9 hours ago.

Map and rules

What are the rules and settings on My Server Name?

You will not find a gather rate in the name of My Server Name. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does My Server Name run?

A procedural map is what My Server Name runs; the game generates it.

Joining the server

How do I join My Server Name?

Entering client.connect 86.31.95.19:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs165787,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs165787
Build The game build is 165787.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.