Open every day, at every hour Admission free 11,870 servers and 96,202 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,430Acc. 2026.14430

RustDockerServer

Rust server · in the archive since 7 October 2026

Offline 86.27.87.73:28015 checked 19d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,430top 65%
Last wipe19d agoWed 7 Oct, 20:01 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustDockerServer mean?

The game's server browser reads these tags published by RustDockerServer: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustDockerServer?

The Rust Server History lists that feature RustDockerServer are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does RustDockerServer run?

On Linux, RustDockerServer runs Rust network protocol 2634 and build 167058. The protocol must match to join, and Steam handles that update.

Is RustDockerServer online, and how reliable is it?

The record shows RustDockerServer offline at this moment, last seen 19 days 21 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 7 October 2026.

Where is RustDockerServer located?

There is no region published by RustDockerServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 86.27.87.73:28015.

Wipe record

What is the wipe schedule on RustDockerServer?

The rhythm of RustDockerServer cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 21 hours ago.

Player counts

How does RustDockerServer rank against other Rust servers?

The last seven days of player hours place RustDockerServer at #14,430, among the top 65% of all ranked servers.

How busy is RustDockerServer?

The last sighting of RustDockerServer in the live count was 19 days 21 hours ago; it is offline now.

Rules and settings

What are the rules and settings on RustDockerServer?

No gather rate is stated in the name of RustDockerServer. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does RustDockerServer run?

The game generates the map on RustDockerServer, which is procedural.

Joining the server

How do I join RustDockerServer?

Press F1 in Rust to open the console, then enter client.connect 86.27.87.73:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.