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Exhibit no. 14,655Acc. 2026.14655

Gd dev

Rust server · in the archive since 13 September 2026

Offline 86.217.48.169:28015 checked 6d ago

moddedcarbon
To visit
Players now 1/ 1
100% full
7-day average0peak 1
Rank#14,655top 66%
Last wipe13d agoWed 14 Oct, 20:44 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 10:55 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202620:47 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct 202621:50 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Wed 14 Oct 202618:45 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    5.1 days
    Players before
    0
  4. Wed 14 Oct 202611:18 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Mon 5 Oct 202612:12 UTC23d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    9 days
    Players before
    1
  6. Sun 20 Sep 202618:10 UTC38d ago
    Peak
    1
    Crowd
    held half
    Lasted
    14.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Gd dev mean?

These tags from Gd dev, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168837 (Build): The game build is 168837; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; sc3 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Gd dev?

These Rust Server History lists include Gd dev: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Gd dev run?

Rust network protocol 2635 and build 168837 is the build Gd dev runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Gd dev online, and how reliable is it?

Gd dev was last seen 6 days 9 hours ago and is offline right now. 1 of 168 hours, or 1% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Gd dev located?

You will find no region published by Gd dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 86.217.48.169:28015 as the address.

Wipe log

What does wipe day look like on Gd dev?

1 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Gd dev?

No next wipe can be predicted: Gd dev wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 23 hours ago.

Player counts

How does Gd dev rank against other Rust servers?

Over seven days of player hours, Gd dev ranks #14,655, inside the top 66% of all ranked servers.

How busy is Gd dev?

The last sighting of Gd dev in the live count was 6 days 9 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on Gd dev?

You will not find a gather rate in the name of Gd dev. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Gd dev run?

Generated by the game, the map on Gd dev is procedural.

Join record

How do I join Gd dev?

Entering client.connect 86.217.48.169:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168837,sc3,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168837
Build The game build is 168837.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Other

sc3
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.