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Exhibit no. 7,916Acc. 2026.7916

RustID Test Server

Rust server · in the archive since 22 September 2026

Online 86.15.67.166:28025 checked 12m ago

moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak 1
Rank#7,916top 36%
No wipesresets18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Tue 27 Oct 202617:53 UTC3h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Tue 27 Oct 202617:10 UTC4h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Tue 27 Oct 202616:24 UTC5h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Tue 27 Oct 202615:04 UTC6h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Tue 27 Oct 202600:09 UTC21h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Mon 26 Oct 202622:20 UTC23h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Mon 26 Oct 202621:42 UTC23h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Mon 26 Oct 202621:32 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Sun 25 Oct 202620:35 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Sun 25 Oct 202614:22 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Sun 25 Oct 202606:53 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sat 24 Oct 202614:18 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sat 24 Oct 202614:10 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Sat 24 Oct 202610:48 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Sat 24 Oct 202607:47 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Fri 23 Oct 202620:51 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Fri 23 Oct 202620:16 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Fri 23 Oct 202619:36 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Sun 11 Oct 202611:31 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Sun 11 Oct 202610:43 UTC16d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    12.4 days
    Players before
    1

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep28 Sep10 Oct16 Oct21 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustID Test Server mean?

The game's server browser reads these tags published by RustID Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustID Test Server?

These Rust Server History lists include RustID Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The record

Which version of Rust does RustID Test Server run?

The recorded build for RustID Test Server is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is RustID Test Server online, and how reliable is it?

RustID Test Server is listed as online now. Of 168 hours in the last 7 full days, 166 were up: 99% of the time. The first sighting by Rust Server History was on 22 September 2026.

Where is RustID Test Server located?

There is no region published by RustID Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 86.15.67.166:28025.

Wipe history

What is the wipe schedule on RustID Test Server?

A new world is made every few hours on RustID Test Server, none of which counts as a wipe; the server keeps no wipe schedule.

Player record

How does RustID Test Server rank against other Rust servers?

Player hours over the last seven days put RustID Test Server at #7,916: a place in the top 36% of all ranked servers.

How busy is RustID Test Server?

Against 500 slots, RustID Test Server records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 1. The busiest hour of the last 48 was 16:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on RustID Test Server?

The name of RustID Test Server carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

How to join

How do I join RustID Test Server?

Press F1 in Rust to open the console, then enter client.connect 86.15.67.166:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.