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Exhibit no. 14,830Acc. 2026.14830

Local Server2 HUB

Rust server · in the archive since 15 October 2026

Offline 86.146.176.163:28025 checked 1h ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#14,830top 67%
Last wipe1h agoThu 29 Oct, 13:10 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 13:20 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202612:33 UTC2h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75115:0017:0019:0013:0015:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040015:0017:0019:0013:0015:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Local Server2 HUB mean?

You can see the tags Local Server2 HUB publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Local Server2 HUB?

These Rust Server History lists include Local Server2 HUB: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The record

Does Local Server2 HUB run smoothly?

240 server fps on average over the last 48 hours, never below 240. As many as 4,479 entities were in the world: buildings, deployables and the rest. Memory use peaked at 742 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Local Server2 HUB run?

The recorded build for Local Server2 HUB is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Local Server2 HUB online, and how reliable is it?

Offline now, Local Server2 HUB was last seen 1 hours ago. About 2 hours ago is when it last restarted, judged by the uptime it reports. 17 of 168 hours, or 10% of the time, over the last 7 full days. The first sighting by Rust Server History was on 15 October 2026.

Where is Local Server2 HUB located?

There is no region published by Local Server2 HUB. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 86.146.176.163:28025 as the address.

Wipe record

What is the wipe schedule on Local Server2 HUB?

The rhythm of Local Server2 HUB cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 1 hours ago, the current world is what it runs now.

Player record

How does Local Server2 HUB rank against other Rust servers?

Player hours over the last seven days put Local Server2 HUB at #14,830: a place in the top 67% of all ranked servers.

How busy is Local Server2 HUB?

Local Server2 HUB is offline at present, having last been seen 1 hours ago. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 12:00 UTC, averaging 0 players.

Map and rules

What are the rules and settings on Local Server2 HUB?

No gather rate is stated in the name of Local Server2 HUB. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Local Server2 HUB run?

A procedural map of size 1,000 with seed 1234567 is what Local Server2 HUB runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Joining the server

How do I join Local Server2 HUB?

Entering client.connect 86.146.176.163:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.