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Exhibit no. 15,725Acc. 2026.15725
Projet Automatisation
Rust server · in the archive since 26 September 2026
Offline 85.27.20.40:28015 checked 31d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Projet Automatisation mean?
You can see the tags Projet Automatisation publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Projet Automatisation?
These Rust Server History lists include Projet Automatisation: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Projet Automatisation run?
The recorded build for Projet Automatisation is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you; joining needs the same protocol.
Is Projet Automatisation online, and how reliable is it?
The record shows Projet Automatisation offline at this moment, last seen 31 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 26 September 2026 is when Rust Server History first saw it.
Where is Projet Automatisation located?
There is no region published by Projet Automatisation. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 85.27.20.40:28015.
Wipe history
What is the wipe schedule on Projet Automatisation?
Its rhythm is not yet clear: too few of Projet Automatisation's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 32 days ago, the current world is what it runs now.
Player counts
How does Projet Automatisation rank against other Rust servers?
Over seven days of player hours, Projet Automatisation ranks #15,725, inside the top 67% of all ranked servers.
How busy is Projet Automatisation?
Projet Automatisation is offline at present, having last been seen 31 days 23 hours ago.
Map and rules
What are the rules and settings on Projet Automatisation?
You will not find a gather rate in the name of Projet Automatisation. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Projet Automatisation run?
A procedural map is what Projet Automatisation runs; the game generates it.
How to join
How do I join Projet Automatisation?
Entering client.connect 85.27.20.40:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp250,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp250
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.