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Exhibit no. 16,640Acc. 2026.16640

LusoTugaPrime DEV

Rust server · in the archive since 17 September 2026

Offline 85.240.148.119:28015 checked 31d ago

moddedcarbon
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#16,640top 70%
Last wipe33d agoFri 25 Sep, 12:31 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Sep 2026, 10:23 UTCAll times UTC.

The record of each wipe

  1. Fri 25 Sep 202612:31 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 18 Sep 202614:35 UTC40d ago
    Peak
    1
    Crowd
    –
    Lasted
    6.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep29 Sep1 Oct4 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LusoTugaPrime DEV mean?

You can see the tags LusoTugaPrime DEV publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include LusoTugaPrime DEV?

These Rust Server History lists include LusoTugaPrime DEV: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does LusoTugaPrime DEV run?

The recorded build for LusoTugaPrime DEV is Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LusoTugaPrime DEV online, and how reliable is it?

Offline now, LusoTugaPrime DEV was last seen 31 days 15 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 17 September 2026.

Where is LusoTugaPrime DEV located?

There is no region published by LusoTugaPrime DEV. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 85.240.148.119:28015 as the address.

Wipe log

What does wipe day look like on LusoTugaPrime DEV?

At their busiest, its recent wipes drew an average of 1 players. At 34 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on LusoTugaPrime DEV?

The record holds too few of LusoTugaPrime DEV's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 33 days 13 hours ago its current world was made.

Population

How does LusoTugaPrime DEV rank against other Rust servers?

Player hours over the last seven days put LusoTugaPrime DEV at #16,640: a place in the top 70% of all ranked servers.

How busy is LusoTugaPrime DEV?

No current count exists for LusoTugaPrime DEV; it was last seen 31 days 15 hours ago.

Rules and settings

What are the rules and settings on LusoTugaPrime DEV?

You will not find a gather rate in the name of LusoTugaPrime DEV. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.

Which map does LusoTugaPrime DEV run?

The game generates the map on LusoTugaPrime DEV, which is procedural.

Join record

How do I join LusoTugaPrime DEV?

Enter client.connect 85.240.148.119:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.