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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,427Acc. 2026.15427

Name of Server as Shown on the Client Server List

Rust server · in the archive since 19 September 2026

Offline 85.192.48.63:28015 checked 37d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,427no region published
Last wipe53d agoFri 4 Sep, 09:27 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Name of Server as Shown on the Client Server List mean?

You can see the tags Name of Server as Shown on the Client Server List publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?

The Rust Server History lists that feature Name of Server as Shown on the Client Server List are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Name of Server as Shown on the Client Server List run?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 164530. Steam updates your game for you; joining needs the same protocol.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

The record shows Name of Server as Shown on the Client Server List offline at this moment, last seen 37 days 19 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 19 September 2026.

Where is Name of Server as Shown on the Client Server List located?

No region is published by Name of Server as Shown on the Client Server List. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 85.192.48.63:28015.

Wipe record

What is the wipe schedule on Name of Server as Shown on the Client Server List?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 53 days 9 hours ago its current world was made.

Player record

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Over seven days of player hours, Name of Server as Shown on the Client Server List ranks #15,427, inside the top – of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

The last sighting of Name of Server as Shown on the Client Server List in the live count was 37 days 19 hours ago; it is offline now.

Map and rules

What are the rules and settings on Name of Server as Shown on the Client Server List?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is disabled.

Which map does Name of Server as Shown on the Client Server List run?

The game generates the map on Name of Server as Shown on the Client Server List, which is procedural.

How to join

How do I join Name of Server as Shown on the Client Server List?

Enter client.connect 85.192.48.63:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.