Open every day, at every hour Admission free 11,892 servers and 102,455 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,289Acc. 2026.15289

Rust Nameless

Rust server · in the archive since 2 October 2026

Online 85.190.160.219:12500 checked 10m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe26d agoFri 2 Oct, 23:36 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02.557.51020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Nameless mean?

These tags from Rust Nameless, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Nameless?

These Rust Server History lists include Rust Nameless: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Rust Nameless run smoothly?

Across the last 48 hours it averaged 10 server fps; the low was 7. As many as 73,256 entities were in the world: buildings, deployables and the rest. Up to 2,682 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rust Nameless run?

On Windows, Rust Nameless runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Nameless online, and how reliable is it?

The live count shows Rust Nameless online right now. The uptime it reports puts the last restart at about 12 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 2 October 2026 is when Rust Server History first saw it.

Where is Rust Nameless located?

There is no region published by Rust Nameless. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 85.190.160.219:12500.

Wipe record

What is the wipe schedule on Rust Nameless?

The record holds too few of Rust Nameless's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 26 days 19 hours ago, the current world is what it runs now.

Player counts

How does Rust Nameless rank against other Rust servers?

Player hours over the last seven days put Rust Nameless at #15,289: a place in the top 69% of all ranked servers.

How busy is Rust Nameless?

0 players are on Rust Nameless at present, from 50 slots. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on Rust Nameless?

You will not find a gather rate in the name of Rust Nameless. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Rust Nameless run?

Seed 1037, size 3,500: such is the procedural map Rust Nameless runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Rust Nameless?

Press F1 in Rust to open the console, then enter client.connect 85.190.160.219:12500 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.