Open every day, at every hour Admission free 11,801 servers and 73,164 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,348Acc. 2026.15348

Wild Live Action

Rust server · in the archive since 13 September 2026

Online 85.190.159.63:10200 checked 7m ago

moddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe27d agoThu 1 Oct, 18:23 UTC · no schedule published
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:23 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

0510152022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Wild Live Action mean?

You can see the tags Wild Live Action publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Wild Live Action?

These Rust Server History lists include Wild Live Action: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Wild Live Action run smoothly?

10 server fps on average over the last 48 hours, never below 10. As many as 66,938 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,272 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Wild Live Action run?

On Windows, Wild Live Action runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Wild Live Action online, and how reliable is it?

Wild Live Action is listed as online now. About 10 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is Wild Live Action located?

No region is published by Wild Live Action. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 85.190.159.63:10200.

Wipe history

What does wipe day look like on Wild Live Action?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Wild Live Action?

Once a month Wild Live Action wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 2 hours ago.

Population

How does Wild Live Action rank against other Rust servers?

Over seven days of player hours, Wild Live Action ranks #15,348, inside the top 69% of all ranked servers.

How busy is Wild Live Action?

0 players are on Wild Live Action at present, from 20 slots. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Wild Live Action?

You will not find a gather rate in the name of Wild Live Action. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Wild Live Action run?

Seed 6738, size 3,500: such is the procedural map Wild Live Action runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Wild Live Action?

Press F1 in Rust to open the console, then enter client.connect 85.190.159.63:10200 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.