Open every day, at every hour Admission free 11,766 servers and 65,323 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,318Acc. 2026.15318

Tournament 100Pabajo

Rust server · in the archive since 2 October 2026

Online 85.190.159.156:10200 checked 8m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe25d agoSun 4 Oct, 04:19 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 11:55 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202604:19 UTC25d ago
    Peak
    10
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202616:35 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
6wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 21 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

02.557.51013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Tournament 100Pabajo mean?

You can see the tags Tournament 100Pabajo publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Tournament 100Pabajo?

The Rust Server History lists that feature Tournament 100Pabajo are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Tournament 100Pabajo run smoothly?

10 server fps on average over the last 48 hours, never below 10. Buildings, deployables and everything else in the world came to as many as 19,816 entities. Memory use peaked at 1,680 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Tournament 100Pabajo run?

On Windows, Tournament 100Pabajo runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Tournament 100Pabajo online, and how reliable is it?

At this moment Tournament 100Pabajo is online. Going by its reported uptime, it restarted about 3 days ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 2 October 2026 is when Rust Server History first saw it.

Where is Tournament 100Pabajo located?

You will find no region published by Tournament 100Pabajo. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 85.190.159.156:10200.

Wipe record

What does wipe day look like on Tournament 100Pabajo?

6 players on average was the busiest its recent wipes drew. At 21 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Tournament 100Pabajo?

Its rhythm is not yet clear: too few of Tournament 100Pabajo's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 25 days 7 hours ago.

Player counts

How does Tournament 100Pabajo rank against other Rust servers?

Player hours over the last seven days put Tournament 100Pabajo at #15,318: a place in the top 69% of all ranked servers.

How busy is Tournament 100Pabajo?

Against 50 slots, Tournament 100Pabajo records 0 players right now. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Tournament 100Pabajo?

You will not find a gather rate in the name of Tournament 100Pabajo. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Tournament 100Pabajo run?

A procedural map of size 2,000 with seed 1019820938 is what Tournament 100Pabajo runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Tournament 100Pabajo?

Enter client.connect 85.190.159.156:10200 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.