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Exhibit no. 15,289Acc. 2026.15289

TheWalkingDead

Rust server · in the archive since 30 September 2026

Online 85.190.128.216:10900 checked 11m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe28d agoThu 1 Oct, 17:53 UTC · no schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:55 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:53 UTC FW28d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02.557.51020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TheWalkingDead mean?

The game's server browser reads these tags published by TheWalkingDead: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TheWalkingDead?

These Rust Server History lists include TheWalkingDead: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does TheWalkingDead run smoothly?

Averaged over the last 48 hours: 10 server fps, with 10 the lowest. As many as 96,628 entities were in the world: buildings, deployables and the rest. Up to 2,410 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does TheWalkingDead run?

On Windows, TheWalkingDead runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is TheWalkingDead online, and how reliable is it?

TheWalkingDead is listed as online now. The uptime it reports puts the last restart at about 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 30 September 2026.

Where is TheWalkingDead located?

No region is published by TheWalkingDead. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 85.190.128.216:10900.

Wipe history

What does wipe day look like on TheWalkingDead?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on TheWalkingDead?

Once a month TheWalkingDead wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 28 days 1 hours ago its current world was made.

Player record

How does TheWalkingDead rank against other Rust servers?

Player hours over the last seven days put TheWalkingDead at #15,289: a place in the top 69% of all ranked servers.

How busy is TheWalkingDead?

Against 50 slots, TheWalkingDead records 0 players right now. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on TheWalkingDead?

You will not find a gather rate in the name of TheWalkingDead. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does TheWalkingDead run?

Seed 6738, size 4,000: such is the procedural map TheWalkingDead runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join TheWalkingDead?

Enter client.connect 85.190.128.216:10900 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.