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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,351Acc. 2026.13351

Trainyard

Rust server · in the archive since 12 October 2026

Offline 85.172.102.62:28015 checked 15d ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,351top 61%
Last wipe16d agoSun 11 Oct, 23:08 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Trainyard mean?

These tags from Trainyard, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Trainyard?

The Rust Server History lists that feature Trainyard are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Trainyard run?

The recorded build for Trainyard is Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Trainyard online, and how reliable is it?

Trainyard was last seen 15 days 14 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 12 October 2026.

Where is Trainyard located?

There is no region published by Trainyard. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 85.172.102.62:28015 as the address.

Wipe history

What is the wipe schedule on Trainyard?

The rhythm of Trainyard cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 16 days 5 hours ago, the current world is what it runs now.

Player record

How does Trainyard rank against other Rust servers?

Player hours over the last seven days put Trainyard at #13,351: a place in the top 61% of all ranked servers.

How busy is Trainyard?

No current count exists for Trainyard; it was last seen 15 days 14 hours ago.

Map and rules

What are the rules and settings on Trainyard?

The name of Trainyard carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Join record

How do I join Trainyard?

Enter client.connect 85.172.102.62:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.