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Exhibit no. 15,338Acc. 2026.15338
4Netplayers Rust Server
Rust server · in the archive since 10 October 2026
Offline 85.14.216.84:23300 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
10 Oct Last seen 11 Oct12:09
a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 11:45 UTCAll times UTC.
The record of each wipe
-
Sun 11 Oct 202612:09 UTC17d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on 4Netplayers Rust Server mean?
You can see the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include 4Netplayers Rust Server?
The Rust Server History lists that feature 4Netplayers Rust Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does 4Netplayers Rust Server run?
Rust network protocol 2634 and build 167781 is the build 4Netplayers Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is 4Netplayers Rust Server online, and how reliable is it?
Offline now, 4Netplayers Rust Server was last seen 3 days 20 hours ago. 84 of 168 hours, or 50% of the time, over the last 7 full days. First seen by Rust Server History on 10 October 2026.
Where is 4Netplayers Rust Server located?
There is no region published by 4Netplayers Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 85.14.216.84:23300.
Wipe history
What does wipe day look like on 4Netplayers Rust Server?
At their busiest, its recent wipes drew an average of 4 players. 29 hours into the latest wipe the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server?
Its rhythm is not yet clear: too few of 4Netplayers Rust Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 17 days 19 hours ago its current world was made.
Population
How does 4Netplayers Rust Server rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server at #15,338, among the top 69% of all ranked servers.
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server is offline at present, having last been seen 3 days 20 hours ago. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on 4Netplayers Rust Server?
No gather rate is stated in the name of 4Netplayers Rust Server. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does 4Netplayers Rust Server run?
A procedural map of size 4,000 with seed 1234567890 is what 4Netplayers Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join 4Netplayers Rust Server?
Entering client.connect 85.14.216.84:23300 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.