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Exhibit no. 16,957Acc. 2026.16957
4Netplayers Rust Server
Rust server · in the archive since 15 September 2026
Offline 85.14.216.7:20500 checked 30d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on 4Netplayers Rust Server mean?
You can see the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include 4Netplayers Rust Server?
The Rust Server History lists that feature 4Netplayers Rust Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does 4Netplayers Rust Server run?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2633 and build 165217. Steam updates your game for you; joining needs the same protocol.
Is 4Netplayers Rust Server online, and how reliable is it?
Offline now, 4Netplayers Rust Server was last seen 30 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 15 September 2026.
Where is 4Netplayers Rust Server located?
There is no region published by 4Netplayers Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.14.216.7:20500.
Wipe log
What is the wipe schedule on 4Netplayers Rust Server?
Its rhythm is not yet clear: too few of 4Netplayers Rust Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 44 days 7 hours ago, the current world is what it runs now.
Player counts
How does 4Netplayers Rust Server rank against other Rust servers?
Over seven days of player hours, 4Netplayers Rust Server ranks #16,957, inside the top 71% of all ranked servers.
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server is offline at present, having last been seen 30 days 16 hours ago.
Map and rules
What are the rules and settings on 4Netplayers Rust Server?
No gather rate is stated in the name of 4Netplayers Rust Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does 4Netplayers Rust Server run?
Seed 1234567890, size 4,000: such is the procedural map 4Netplayers Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join 4Netplayers Rust Server?
Entering client.connect 85.14.216.7:20500 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.