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Exhibit no. 13,798Acc. 2026.13798

4Netplayers Rust Server probe 2

Rust server · in the archive since 2 October 2026

Offline 85.14.216.30:21400 checked 24d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,798top 61%
Last wipe26d agoSat 3 Oct, 11:43 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 17:50 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202611:43 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on 4Netplayers Rust Server probe 2 mean?

You can see the tags 4Netplayers Rust Server probe 2 publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 4Netplayers Rust Server probe 2?

The Rust Server History lists that feature 4Netplayers Rust Server probe 2 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does 4Netplayers Rust Server probe 2 run?

The recorded build for 4Netplayers Rust Server probe 2 is Rust network protocol 2634 and build 166652 on Linux. The protocol must match to join, and Steam handles that update.

Is 4Netplayers Rust Server probe 2 online, and how reliable is it?

The record shows 4Netplayers Rust Server probe 2 offline at this moment, last seen 24 days 19 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 2 October 2026.

Where is 4Netplayers Rust Server probe 2 located?

You will find no region published by 4Netplayers Rust Server probe 2. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 85.14.216.30:21400.

Wipe history

What does wipe day look like on 4Netplayers Rust Server probe 2?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server probe 2?

The rhythm of 4Netplayers Rust Server probe 2 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 1 hours ago.

Population

How does 4Netplayers Rust Server probe 2 rank against other Rust servers?

Over seven days of player hours, 4Netplayers Rust Server probe 2 ranks #13,798, inside the top 61% of all ranked servers.

How busy is 4Netplayers Rust Server probe 2?

The last sighting of 4Netplayers Rust Server probe 2 in the live count was 24 days 19 hours ago; it is offline now.

Map and rules

What are the rules and settings on 4Netplayers Rust Server probe 2?

No gather rate is stated in the name of 4Netplayers Rust Server probe 2. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does 4Netplayers Rust Server probe 2 run?

Generated by the game at size 4,499 with seed 1234567890, the map on 4Netplayers Rust Server probe 2 is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join 4Netplayers Rust Server probe 2?

Enter client.connect 85.14.216.30:21400 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.