Open every day, at every hour Admission free 11,662 servers and 33,506 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,349Acc. 2026.15349

Fam.Wenn 4Netplayers

Rust server · in the archive since 13 September 2026

Online 85.14.216.25:23800 checked 11m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe25d agoSat 3 Oct, 05:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:50 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202605:57 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Fam.Wenn 4Netplayers mean?

These tags from Fam.Wenn 4Netplayers, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Fam.Wenn 4Netplayers?

The Rust Server History lists that feature Fam.Wenn 4Netplayers are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Fam.Wenn 4Netplayers run smoothly?

Averaged over the last 48 hours: 29 server fps, with 23 the lowest. Buildings, deployables and everything else in the world came to as many as 117,096 entities. Memory use peaked at 4,519 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Fam.Wenn 4Netplayers run?

Rust network protocol 2635 and build 168909 is the build Fam.Wenn 4Netplayers runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Fam.Wenn 4Netplayers online, and how reliable is it?

At this moment Fam.Wenn 4Netplayers is online. Going by its reported uptime, it restarted about 4 days 20 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Fam.Wenn 4Netplayers located?

There is no region published by Fam.Wenn 4Netplayers. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 85.14.216.25:23800.

Wipe history

What does wipe day look like on Fam.Wenn 4Netplayers?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Fam.Wenn 4Netplayers?

The rhythm of Fam.Wenn 4Netplayers cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 22 hours ago, the current world is what it runs now.

Player record

How does Fam.Wenn 4Netplayers rank against other Rust servers?

Player hours over the last seven days put Fam.Wenn 4Netplayers at #15,349: a place in the top 69% of all ranked servers.

How busy is Fam.Wenn 4Netplayers?

Against 10 slots, Fam.Wenn 4Netplayers records 0 players right now. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Fam.Wenn 4Netplayers?

The name of Fam.Wenn 4Netplayers carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Fam.Wenn 4Netplayers run?

Generated by the game at size 4,500 with seed 1234567890, the map on Fam.Wenn 4Netplayers is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Fam.Wenn 4Netplayers?

Enter client.connect 85.14.216.25:23800 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.