This server publishes no banner
Exhibit no. 15,478Acc. 2026.15478
4Netplayers abol-titabkhor
Rust server · in the archive since 13 September 2026
Offline 85.14.216.19:23800 checked 39d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on 4Netplayers abol-titabkhor mean?
These tags from 4Netplayers abol-titabkhor, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include 4Netplayers abol-titabkhor?
The Rust Server History lists that feature 4Netplayers abol-titabkhor are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does 4Netplayers abol-titabkhor run?
The recorded build for 4Netplayers abol-titabkhor is Rust network protocol 2633 and build 164530 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is 4Netplayers abol-titabkhor online, and how reliable is it?
4Netplayers abol-titabkhor was last seen 39 days 21 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is 4Netplayers abol-titabkhor located?
There is no region published by 4Netplayers abol-titabkhor. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 85.14.216.19:23800 as the address.
Wipe log
What is the wipe schedule on 4Netplayers abol-titabkhor?
The rhythm of 4Netplayers abol-titabkhor cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 55 days 3 hours ago its current world was made.
Population
How does 4Netplayers abol-titabkhor rank against other Rust servers?
Over seven days of player hours, 4Netplayers abol-titabkhor ranks #15,478, inside the top 70% of all ranked servers.
How busy is 4Netplayers abol-titabkhor?
No current count exists for 4Netplayers abol-titabkhor; it was last seen 39 days 21 hours ago.
Rules and settings
What are the rules and settings on 4Netplayers abol-titabkhor?
You will not find a gather rate in the name of 4Netplayers abol-titabkhor. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does 4Netplayers abol-titabkhor run?
A procedural map of size 4,000 with seed 958639191 is what 4Netplayers abol-titabkhor runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join 4Netplayers abol-titabkhor?
Enter client.connect 85.14.216.19:23800 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.