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Exhibit no. 15,366Acc. 2026.15366

ErisServerPreTest

Rust server · in the archive since 13 September 2026

Online 85.131.246.201:28015 checked 11m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,366top 70%
Last wipe13d agoTue 13 Oct, 18:38 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:06 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202618:38 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202618:51 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Mon 12 Oct 202600:32 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ErisServerPreTest mean?

These tags from ErisServerPreTest, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ErisServerPreTest?

These Rust Server History lists include ErisServerPreTest: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does ErisServerPreTest run smoothly?

Across the last 48 hours it averaged 169 server fps; the low was 93. As many as 68,621 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,449 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does ErisServerPreTest run?

The recorded build for ErisServerPreTest is Rust network protocol 2634 and build 167398 on Linux. The protocol must match to join, and Steam handles that update.

Is ErisServerPreTest online, and how reliable is it?

ErisServerPreTest is listed as online now. Going by its reported uptime, it restarted about 8 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is ErisServerPreTest located?

No region is published by ErisServerPreTest. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 85.131.246.201:28015 as the address.

Wipe record

What does wipe day look like on ErisServerPreTest?

An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ErisServerPreTest?

No next wipe can be predicted: ErisServerPreTest wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 13 days 22 hours ago, the current world is what it runs now.

Player record

How does ErisServerPreTest rank against other Rust servers?

Player hours over the last seven days put ErisServerPreTest at #15,366: a place in the top 70% of all ranked servers.

How busy is ErisServerPreTest?

Of its 50 slots, ErisServerPreTest currently has 0 filled. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on ErisServerPreTest?

You will not find a gather rate in the name of ErisServerPreTest. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does ErisServerPreTest run?

A procedural map of size 3,500 with seed 1337 is what ErisServerPreTest runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

How to join

How do I join ErisServerPreTest?

Press F1 in Rust to open the console, then enter client.connect 85.131.246.201:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.