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Exhibit no. 16,728Acc. 2026.16728
[JP]TRS:RUST[PvE]
Rust server · in the archive since 13 September 2026
Offline 85.131.245.63:28015 checked 26d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [JP]TRS:RUST[PvE] mean?
You can see the tags [JP]TRS:RUST[PvE] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp48 (Max players): 48 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [JP]TRS:RUST[PvE]?
The Rust Server History lists that feature [JP]TRS:RUST[PvE] are: Modded Rust servers: the record. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does [JP]TRS:RUST[PvE] run?
The recorded build for [JP]TRS:RUST[PvE] is Rust network protocol 2633 and build 162929 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [JP]TRS:RUST[PvE] online, and how reliable is it?
The record shows [JP]TRS:RUST[PvE] offline at this moment, last seen 26 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is [JP]TRS:RUST[PvE] located?
Its name points to Asia, though [JP]TRS:RUST[PvE] publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 85.131.245.63:28015.
Wipe history
What is the wipe schedule on [JP]TRS:RUST[PvE]?
Its rhythm is not yet clear: too few of [JP]TRS:RUST[PvE]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 53 days 15 hours ago.
Player counts
How does [JP]TRS:RUST[PvE] rank against other Rust servers?
Over seven days of player hours, [JP]TRS:RUST[PvE] ranks #16,728, inside the top 70% of all ranked servers.
How busy is [JP]TRS:RUST[PvE]?
The last sighting of [JP]TRS:RUST[PvE] in the live count was 26 days 22 hours ago; it is offline now.
Rules, map
What are the rules and settings on [JP]TRS:RUST[PvE]?
You will not find a gather rate in the name of [JP]TRS:RUST[PvE]. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does [JP]TRS:RUST[PvE] run?
Generated by the game at size 4,000 with seed 1, the map on [JP]TRS:RUST[PvE] is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join [JP]TRS:RUST[PvE]?
Enter client.connect 85.131.245.63:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp48,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp48
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.