This server publishes no banner
Exhibit no. 15,922Acc. 2026.15922
DSS_server_0.1
Rust server, EU · in the archive since 13 September 2026
Offline EU 85.115.209.231:28015 checked 26d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on DSS_server_0.1 mean?
You can see the tags DSS_server_0.1 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2631 (Protocol): Your game must run protocol 2631 to join; cs156583 (Build): Build number: 156583; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include DSS_server_0.1?
These Rust Server History lists include DSS_server_0.1: European Rust servers, Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Server entry
Which version of Rust does DSS_server_0.1 run?
The recorded build for DSS_server_0.1 is Rust network protocol 2631 and build 156583 on Linux. Steam updates your game for you; joining needs the same protocol.
Is DSS_server_0.1 online, and how reliable is it?
Offline now, DSS_server_0.1 was last seen 26 days 13 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is DSS_server_0.1 located?
In Europe, DSS_server_0.1 lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 85.115.209.231:28015 as the address.
Wipe history
What is the wipe schedule on DSS_server_0.1?
Drawn from the force wipe, DSS_server_0.1's next wipe is an estimate. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 117 days 5 hours ago. The tags list a monthly wipe schedule.
Player counts
How does DSS_server_0.1 rank against other Rust servers?
DSS_server_0.1 ranks #15,922 on seven-day player hours: top 69% overall and #2,472 in Europe.
How busy is DSS_server_0.1?
The last sighting of DSS_server_0.1 in the live count was 26 days 13 hours ago; it is offline now.
Map and rules
What are the rules and settings on DSS_server_0.1?
The name of DSS_server_0.1 carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does DSS_server_0.1 run?
The game generates the map on DSS_server_0.1, which is procedural.
Joining the server
How do I join DSS_server_0.1?
Entering client.connect 85.115.209.231:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2631,^m,^v,EU,gmrust,cs156583,ts8
Game
gmrust
mp40
ts8
v2631
cs156583
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.