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Exhibit no. 5,155Acc. 2026.5155
Gamed!de
Rust server · in the archive since 13 September 2026
Online 85.114.155.253:28015 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 2 Oct04:26
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 19:10 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202604:26 UTC25d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Gamed!de mean?
You can see the tags Gamed!de publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp60 (Max players): Slot count: 60; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Gamed!de?
The Rust Server History lists that feature Gamed!de are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Does Gamed!de run smoothly?
Averaged over the last 48 hours: 30 server fps, with 30 the lowest. As many as 204,378 entities were in the world: buildings, deployables and the rest. Up to 4,989 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Gamed!de run?
The recorded build for Gamed!de is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Gamed!de online, and how reliable is it?
Gamed!de is listed as online now. Going by its reported uptime, it restarted about 12 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is Gamed!de located?
There is no region published by Gamed!de. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 85.114.155.253:28015.
Wipe log
What does wipe day look like on Gamed!de?
At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Gamed!de?
Its rhythm is not yet clear: too few of Gamed!de's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 25 days 14 hours ago.
Player record
How does Gamed!de rank against other Rust servers?
Over seven days of player hours, Gamed!de ranks #5,155, inside the top 23% of all ranked servers.
How busy is Gamed!de?
0 players are on Gamed!de at present, from 60 slots. Stored history gives a seven-day average of 0 players and a peak of 1. The busiest hour of the last 48 was 03:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on Gamed!de?
The name of Gamed!de carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Gamed!de run?
Seed 6738, size 6,000: such is the procedural map Gamed!de runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join Gamed!de?
Enter client.connect 85.114.155.253:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.