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Exhibit no. 15,349Acc. 2026.15349

Osmanli rust Yak─▒nda

Rust server · in the archive since 18 October 2026

Offline 85.102.145.39:28015 checked 7d ago

moddedoxide
To visit
Players now 0/ 300
0% full
7-day average0peak –
Rank#15,349top 70%
Last wipe7d agoTue 20 Oct, 12:52 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 12:55 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202612:52 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Osmanli rust Yak─▒nda mean?

You can see the tags Osmanli rust Yak─▒nda publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp300 (Max players): 300 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Osmanli rust Yak─▒nda?

The Rust Server History lists that feature Osmanli rust Yak─▒nda are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Osmanli rust Yak─▒nda run?

The recorded build for Osmanli rust Yak─▒nda is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Osmanli rust Yak─▒nda online, and how reliable is it?

Offline now, Osmanli rust Yak─▒nda was last seen 7 days 21 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 18 October 2026.

Where is Osmanli rust Yak─▒nda located?

There is no region published by Osmanli rust Yak─▒nda. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 85.102.145.39:28015.

Wipe log

What does wipe day look like on Osmanli rust Yak─▒nda?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Osmanli rust Yak─▒nda?

Its rhythm is not yet clear: too few of Osmanli rust Yak─▒nda's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 7 days 21 hours ago its current world was made.

Player record

How does Osmanli rust Yak─▒nda rank against other Rust servers?

Over seven days of player hours, Osmanli rust Yak─▒nda ranks #15,349, inside the top 70% of all ranked servers.

How busy is Osmanli rust Yak─▒nda?

The last sighting of Osmanli rust Yak─▒nda in the live count was 7 days 21 hours ago; it is offline now.

Rules, map

What are the rules and settings on Osmanli rust Yak─▒nda?

The name of Osmanli rust Yak─▒nda carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Osmanli rust Yak─▒nda run?

Generated by the game, the map on Osmanli rust Yak─▒nda is procedural.

Join record

How do I join Osmanli rust Yak─▒nda?

Entering client.connect 85.102.145.39:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp300
Max players 300 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.