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Exhibit no. 15,419Acc. 2026.15419
Oblivion
Rust server · in the archive since 13 September 2026
Offline 84.72.109.63:28015 checked 8h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Oblivion mean?
The game's server browser reads these tags published by Oblivion: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2631 (Protocol): To join, your game has to be on protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Oblivion?
The Rust Server History lists that feature Oblivion are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Does Oblivion run smoothly?
Averaged over the last 48 hours: 239 server fps, with 229 the lowest. Buildings, deployables and everything else in the world came to as many as 70,382 entities. Memory use peaked at 2,222 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Oblivion run?
Rust network protocol 2631 and build 158240 is the build Oblivion runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Oblivion online, and how reliable is it?
Oblivion was last seen 8 hours ago and is offline right now. Going by its reported uptime, it restarted about 3 hours ago. It was up for 59 of 168 hours in the last 7 full days, 35% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Oblivion located?
There is no region published by Oblivion. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 84.72.109.63:28015 as the address.
Wipe record
What is the wipe schedule on Oblivion?
The rhythm of Oblivion cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 104 days 11 hours ago its current world was made.
Player record
How does Oblivion rank against other Rust servers?
The last seven days of player hours place Oblivion at #15,419, among the top 69% of all ranked servers.
How busy is Oblivion?
No current count exists for Oblivion; it was last seen 8 hours ago. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on Oblivion?
You will not find a gather rate in the name of Oblivion. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Oblivion run?
Seed 12345, size 3,500: such is the procedural map Oblivion runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join Oblivion?
Enter client.connect 84.72.109.63:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.