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Exhibit no. 15,497Acc. 2026.15497

TEST Server

Rust server · in the archive since 21 September 2026

Offline 84.32.48.20:28015 checked 22d ago

moddedoxide
To visit
Players now 0/ 150
0% full
7-day average0peak –
Rank#15,497top 69%
Last wipe22d agoMon 5 Oct, 16:38 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 16:50 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202614:42 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202611:49 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.1 days
    Players before
    1
  3. Thu 24 Sep 202619:05 UTC33d ago
    Peak
    1
    Crowd
    held half
    Lasted
    7.7 days
    Players before
    1
  4. Tue 22 Sep 202616:35 UTC35d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep4 Oct8 Oct12 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TEST Server mean?

The game's server browser reads these tags published by TEST Server: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TEST Server?

These Rust Server History lists include TEST Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does TEST Server run?

On Windows, TEST Server runs Rust network protocol 2634 and build 166586. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TEST Server online, and how reliable is it?

TEST Server was last seen 22 days 3 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 21 September 2026 is when Rust Server History first saw it.

Where is TEST Server located?

No region is published by TEST Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 84.32.48.20:28015.

Wipe record

What does wipe day look like on TEST Server?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on TEST Server?

There is no next wipe to predict on TEST Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 22 days 3 hours ago its current world was made.

Player record

How does TEST Server rank against other Rust servers?

The last seven days of player hours place TEST Server at #15,497, among the top 69% of all ranked servers.

How busy is TEST Server?

The last sighting of TEST Server in the live count was 22 days 3 hours ago; it is offline now.

Rules, map

What are the rules and settings on TEST Server?

No gather rate is stated in the name of TEST Server. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Joining the server

How do I join TEST Server?

Entering client.connect 84.32.48.20:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slot count: 150.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.