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Exhibit no. 15,264Acc. 2026.15264

Stan Practice (private)

Rust server · in the archive since 9 October 2026

Online 84.32.32.27:28015 checked 13m ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak 1
Rank#15,264top 69%
Last wipe18d agoFri 9 Oct, 16:50 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Stan Practice (private) mean?

These tags from Stan Practice (private), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Stan Practice (private)?

These Rust Server History lists include Stan Practice (private): Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Stan Practice (private) run smoothly?

Across the last 48 hours it averaged 225 server fps; the low was 179. Buildings, deployables and everything else in the world came to as many as 79,514 entities. The highest memory use was 11,807 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Stan Practice (private) run?

Rust network protocol 2634 and build 167398 is the build Stan Practice (private) runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Stan Practice (private) online, and how reliable is it?

At this moment Stan Practice (private) is online. Going by its reported uptime, it restarted about 5 days 11 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 9 October 2026 is when Rust Server History first saw it.

Where is Stan Practice (private) located?

There is no region published by Stan Practice (private). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 84.32.32.27:28015.

Wipe history

What is the wipe schedule on Stan Practice (private)?

The record holds too few of Stan Practice (private)'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 18 days 11 hours ago, the current world is what it runs now.

Player record

How does Stan Practice (private) rank against other Rust servers?

Player hours over the last seven days put Stan Practice (private) at #15,264: a place in the top 69% of all ranked servers.

How busy is Stan Practice (private)?

Against 4 slots, Stan Practice (private) records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on Stan Practice (private)?

The name of Stan Practice (private) carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does Stan Practice (private) run?

Seed 1337, size 3,500: such is the procedural map Stan Practice (private) runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Stan Practice (private)?

Entering client.connect 84.32.32.27:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.