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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,296Acc. 2026.13296

Name of Server as Shown on the Client Server List

Rust server · in the archive since 13 September 2026

Offline 84.32.231.58:28015 checked 40d ago

moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,296no region published
Last wipe53d agoFri 4 Sep, 09:27 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads these tags published by Name of Server as Shown on the Client Server List: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?

These Rust Server History lists include Name of Server as Shown on the Client Server List: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Name of Server as Shown on the Client Server List run?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 164530. Steam updates your game for you; joining needs the same protocol.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Name of Server as Shown on the Client Server List was last seen 40 days 12 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is Name of Server as Shown on the Client Server List located?

There is no region published by Name of Server as Shown on the Client Server List. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 84.32.231.58:28015.

Wipe record

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Its rhythm is not yet clear: too few of Name of Server as Shown on the Client Server List's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 53 days 17 hours ago its current world was made.

Population

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Player hours over the last seven days put Name of Server as Shown on the Client Server List at #13,296: a place in the top – of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

No current count exists for Name of Server as Shown on the Client Server List; it was last seen 40 days 12 hours ago.

Rules and settings

What are the rules and settings on Name of Server as Shown on the Client Server List?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is disabled.

Which map does Name of Server as Shown on the Client Server List run?

The game generates the map on Name of Server as Shown on the Client Server List, which is procedural.

Join record

How do I join Name of Server as Shown on the Client Server List?

Entering client.connect 84.32.231.58:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.