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Exhibit no. 13,459Acc. 2026.13459

Dragon Valley Test

Rust server · in the archive since 7 October 2026

Offline 84.25.196.49:28015 checked 14d ago

moddedoxide
To visit
Players now 1/ 16
6% full
7-day average0peak –
Rank#13,459top 62%
Last wipe14d agoWed 14 Oct, 16:42 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 17:45 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202609:37 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 10 Oct 202608:01 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.1 days
    Players before
    2
  3. Thu 8 Oct 202617:23 UTC20d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.6 days
    Players before
    1
  4. Wed 7 Oct 202619:46 UTC21d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctSat 10 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct15 Oct18 Oct21 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Dragon Valley Test mean?

You can see the tags Dragon Valley Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167058 (Build): The game build is 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Dragon Valley Test?

These Rust Server History lists include Dragon Valley Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Dragon Valley Test run?

On Windows, Dragon Valley Test runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Dragon Valley Test online, and how reliable is it?

The record shows Dragon Valley Test offline at this moment, last seen 14 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 7 October 2026 is when Rust Server History first saw it.

Where is Dragon Valley Test located?

No region is published by Dragon Valley Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 84.25.196.49:28015 as the address.

Wipe record

What does wipe day look like on Dragon Valley Test?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Dragon Valley Test?

There is no next wipe to predict on Dragon Valley Test, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 14 days 7 hours ago.

Population

How does Dragon Valley Test rank against other Rust servers?

Over seven days of player hours, Dragon Valley Test ranks #13,459, inside the top 62% of all ranked servers.

How busy is Dragon Valley Test?

Dragon Valley Test is offline at present, having last been seen 14 days 6 hours ago.

Rules and settings

What are the rules and settings on Dragon Valley Test?

The name of Dragon Valley Test carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Joining the server

How do I join Dragon Valley Test?

Press F1 in Rust to open the console, then enter client.connect 84.25.196.49:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp16,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players 16 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167058
Build The game build is 167058.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.