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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,071Acc. 2026.15071

okak67

Rust server · in the archive since 14 September 2026

Offline 84.22.223.103:28015 checked 43d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,071no region published
Last wipe62d agoWed 26 Aug, 08:35 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on okak67 mean?

These tags from okak67, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2632 (Protocol): To join, your game has to be on protocol 2632; cs161125 (Build): This server runs game build 161125; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include okak67?

These Rust Server History lists include okak67: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does okak67 run?

The recorded build for okak67 is Rust network protocol 2632 and build 161125 on Windows. Steam updates your game for you; joining needs the same protocol.

Is okak67 online, and how reliable is it?

The record shows okak67 offline at this moment, last seen 43 days 11 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 14 September 2026.

Where is okak67 located?

No region is published by okak67. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 84.22.223.103:28015.

Wipe record

What is the wipe schedule on okak67?

Its rhythm is not yet clear: too few of okak67's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 62 days 11 hours ago its current world was made.

Population

How does okak67 rank against other Rust servers?

Player hours over the last seven days put okak67 at #15,071: a place in the top – of all ranked servers.

How busy is okak67?

No current count exists for okak67; it was last seen 43 days 11 hours ago.

Rules, map

What are the rules and settings on okak67?

No gather rate is stated in the name of okak67. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does okak67 run?

The game generates the map on okak67, which is procedural.

How to join

How do I join okak67?

Enter client.connect 84.22.223.103:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2632
Protocol To join, your game has to be on protocol 2632.
cs161125
Build This server runs game build 161125.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.