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Exhibit no. 10,317Acc. 2026.10317

[NotPublic] Test branch

Rust server · in the archive since 15 September 2026

Offline 84.21.165.111:28015 checked 5h ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak 1
Rank#10,317top 46%
Last wipe27d agoThu 1 Oct, 18:07 UTC · no schedule published
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 06:05 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:48 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0013:0014:0016:0004:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [NotPublic] Test branch mean?

The game's server browser reads these tags published by [NotPublic] Test branch: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; jp0 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [NotPublic] Test branch?

These Rust Server History lists include [NotPublic] Test branch: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does [NotPublic] Test branch run?

Rust network protocol 2635 and build 168909 is the build [NotPublic] Test branch runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [NotPublic] Test branch online, and how reliable is it?

The record shows [NotPublic] Test branch offline at this moment, last seen 5 hours ago. It was up for 18 of 168 hours in the last 7 full days, 11% of the time. 15 September 2026 is when Rust Server History first saw it.

Where is [NotPublic] Test branch located?

You will find no region published by [NotPublic] Test branch. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 84.21.165.111:28015.

Wipe log

What does wipe day look like on [NotPublic] Test branch?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [NotPublic] Test branch?

[NotPublic] Test branch wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 17 hours ago its current world was made.

Player counts

How does [NotPublic] Test branch rank against other Rust servers?

The last seven days of player hours place [NotPublic] Test branch at #10,317, among the top 46% of all ranked servers.

How busy is [NotPublic] Test branch?

[NotPublic] Test branch is offline at present, having last been seen 5 hours ago. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on [NotPublic] Test branch?

The name of [NotPublic] Test branch carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does [NotPublic] Test branch run?

A procedural map is what [NotPublic] Test branch runs; the game generates it.

Join record

How do I join [NotPublic] Test branch?

Enter client.connect 84.21.165.111:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

jp0
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.