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Exhibit no. 15,248Acc. 2026.15248

Rust Test Server

Rust server · in the archive since 12 October 2026

Offline 84.19.3.234:28015 checked 9d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,248top 69%
Last wipe16d agoMon 12 Oct, 06:49 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct15 Oct17 Oct20 Oct22 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Test Server mean?

You can see the tags Rust Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust Test Server?

These Rust Server History lists include Rust Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Rust Test Server run?

The recorded build for Rust Test Server is Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Test Server online, and how reliable is it?

The record shows Rust Test Server offline at this moment, last seen 9 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 12 October 2026.

Where is Rust Test Server located?

No region is published by Rust Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 84.19.3.234:28015.

Wipe log

What is the wipe schedule on Rust Test Server?

The record holds too few of Rust Test Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 16 days 13 hours ago its current world was made.

Player counts

How does Rust Test Server rank against other Rust servers?

Over seven days of player hours, Rust Test Server ranks #15,248, inside the top 69% of all ranked servers.

How busy is Rust Test Server?

The last sighting of Rust Test Server in the live count was 9 days 23 hours ago; it is offline now.

Map and rules

What are the rules and settings on Rust Test Server?

No gather rate is stated in the name of Rust Test Server. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does Rust Test Server run?

Seed 471471404, size 3,500: such is the procedural map Rust Test Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Rust Test Server?

Enter client.connect 84.19.3.234:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.