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Exhibit no. 8,831Acc. 2026.8831

KWSN Test Server

Rust server · in the archive since 24 October 2026

Offline 83.81.32.127:28015 checked 2d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak 1
Rank#8,831top 40%
Last wipe4d agoSat 24 Oct, 09:23 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on KWSN Test Server mean?

You can see the tags KWSN Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include KWSN Test Server?

These Rust Server History lists include KWSN Test Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does KWSN Test Server run?

Rust network protocol 2635 and build 168909 is the build KWSN Test Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is KWSN Test Server online, and how reliable is it?

The record shows KWSN Test Server offline at this moment, last seen 2 days 13 hours ago. It was up for 23 of 96 hours in the last 4 full days, 24% of the time. First seen by Rust Server History on 24 October 2026.

Where is KWSN Test Server located?

You will find no region published by KWSN Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 83.81.32.127:28015 as the address.

Wipe log

What is the wipe schedule on KWSN Test Server?

The rhythm of KWSN Test Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 4 days 20 hours ago, the current world is what it runs now.

Population

How does KWSN Test Server rank against other Rust servers?

Player hours over the last seven days put KWSN Test Server at #8,831: a place in the top 40% of all ranked servers.

How busy is KWSN Test Server?

KWSN Test Server is offline at present, having last been seen 2 days 13 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on KWSN Test Server?

No gather rate is stated in the name of KWSN Test Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Join record

How do I join KWSN Test Server?

Enter client.connect 83.81.32.127:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.