Open every day, at every hour Admission free 11,611 servers and 33,784 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,675Acc. 2026.7675

IceSparks Server

Rust server · in the archive since 13 September 2026

Online 83.223.207.138:28600 checked 10m ago

monthly wipes vanillapremium
To visit
Players now 0/ 125
0% full
7-day average0peak 2
Rank#7,675top 34%
Last wipe8d agoWed 21 Oct, 01:31 UTC · monthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:20 UTCAll times UTC.

The record of each wipe

  1. Wed 21 Oct 202601:31 UTC8d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Oct24 Oct25 Oct27 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on IceSparks Server mean?

These tags from IceSparks Server, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Joining requires Rust's premium status. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include IceSparks Server?

The Rust Server History lists that feature IceSparks Server are: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server record

Does IceSparks Server run smoothly?

Averaged over the last 48 hours: 35 server fps, with 6 the lowest. As many as 99,911 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,361 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does IceSparks Server run?

Rust network protocol 2635 and build 168909 is the build IceSparks Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is IceSparks Server online, and how reliable is it?

The live count shows IceSparks Server online right now. About 6 days 10 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is IceSparks Server located?

There is no region published by IceSparks Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 83.223.207.138:28600 as the address.

Wipe record

What does wipe day look like on IceSparks Server?

An average peak of 2 players was drawn by its recent wipes. At 37 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on IceSparks Server?

Once a month IceSparks Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 8 days 4 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Player counts

How does IceSparks Server rank against other Rust servers?

Player hours over the last seven days put IceSparks Server at #7,675: a place in the top 34% of all ranked servers.

How busy is IceSparks Server?

Against 125 slots, IceSparks Server records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 2.

Rules, map

What are the rules and settings on IceSparks Server?

The name of IceSparks Server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. Joining requires Rust's premium status. The anti-cheat VAC from Valve is active.

Which map does IceSparks Server run?

Generated by the game at size 4,000 with seed 2147483647, the map on IceSparks Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join IceSparks Server?

Enter client.connect 83.223.207.138:28600 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. Joining requires Rust's premium status.

The label explained

Server tags

What each tag this server publishes means.

Published as mp125,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp125
Max players The server holds 125 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium Joining requires Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.