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Exhibit no. 15,341Acc. 2026.15341
Local RaidLab (flat, public build)
Rust server · in the archive since 23 October 2026
Offline 83.186.250.106:28025 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Local RaidLab (flat, public build) mean?
The game's server browser reads these tags published by Local RaidLab (flat, public build): gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Local RaidLab (flat, public build)?
These Rust Server History lists include Local RaidLab (flat, public build): Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does Local RaidLab (flat, public build) run?
The recorded build for Local RaidLab (flat, public build) is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is Local RaidLab (flat, public build) online, and how reliable is it?
The record shows Local RaidLab (flat, public build) offline at this moment, last seen 31 hours ago. 55 of 120 hours, or 46% of the time, over the last 5 full days. The first sighting by Rust Server History was on 23 October 2026.
Where is Local RaidLab (flat, public build) located?
There is no region published by Local RaidLab (flat, public build). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 83.186.250.106:28025.
Wipe log
What is the wipe schedule on Local RaidLab (flat, public build)?
The rhythm of Local RaidLab (flat, public build) cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 10 days 11 hours ago.
Player record
How does Local RaidLab (flat, public build) rank against other Rust servers?
Player hours over the last seven days put Local RaidLab (flat, public build) at #15,341: a place in the top 69% of all ranked servers.
How busy is Local RaidLab (flat, public build)?
Local RaidLab (flat, public build) is offline at present, having last been seen 31 hours ago. The seven-day average for this entry is 0 players.
Rules and settings
What are the rules and settings on Local RaidLab (flat, public build)?
No gather rate is stated in the name of Local RaidLab (flat, public build). At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Join record
How do I join Local RaidLab (flat, public build)?
Entering client.connect 83.186.250.106:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.