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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,436Acc. 2026.5436

Raven PVE

Rust server · in the archive since 13 September 2026

Online 83.147.29.183:28045 checked 10m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#5,436top 25%
Last wipe12d agoThu 15 Oct, 14:44 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:45 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202614:44 UTC12d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202617:44 UTC FW26d ago
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    13.9 days
    Players before
    0
  3. Thu 17 Sep 202611:53 UTC40d ago
    Peak
    2
    Crowd
    halved by day 8
    Lasted
    14.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Raven PVE mean?

You can see the tags Raven PVE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Raven PVE?

These Rust Server History lists include Raven PVE: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does Raven PVE run smoothly?

Averaged over the last 48 hours: 30 server fps, with 29 the lowest. Buildings, deployables and everything else in the world came to as many as 142,285 entities. The highest memory use was 3,588 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Raven PVE run?

On Windows, Raven PVE runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Raven PVE online, and how reliable is it?

Raven PVE is listed as online now. Going by its reported uptime, it restarted about 10 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is Raven PVE located?

No region is published by Raven PVE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 83.147.29.183:28045.

Wipe history

What does wipe day look like on Raven PVE?

2 players on average was the busiest its recent wipes drew. 7 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 6 in those wipes where it didn't hold.

What is the wipe schedule on Raven PVE?

There is no next wipe to predict on Raven PVE, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 3 hours ago.

Population

How does Raven PVE rank against other Rust servers?

Player hours over the last seven days put Raven PVE at #5,436: a place in the top 25% of all ranked servers.

How busy is Raven PVE?

Of its 50 slots, Raven PVE currently has 0 filled. The seven-day average stands at 0 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 08:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Raven PVE?

No gather rate is stated in the name of Raven PVE. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Raven PVE run?

Seed 346176, size 5,000: such is the procedural map Raven PVE runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Raven PVE?

Press F1 in Rust to open the console, then enter client.connect 83.147.29.183:28045 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/ZncEB8Sfc7 is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.