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Exhibit no. 13,715Acc. 2026.13715
Takaro Dev Rust
Rust server · in the archive since 21 September 2026
Offline 83.134.186.18:28015 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
21 Sep Last seen 21 Sep20:12 1 Oct09:58 1 Oct18:30 · FW 19 Oct14:10
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 02:10 UTCAll times UTC.
The record of each wipe
-
Mon 19 Oct 202614:10 UTC9d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:30 UTC FW27d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 17.8 days
- Players before
- 1
-
Thu 1 Oct 202609:58 UTC27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Mon 21 Sep 202620:12 UTC37d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 9.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Takaro Dev Rust mean?
The game's server browser reads these tags published by Takaro Dev Rust: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Takaro Dev Rust?
These Rust Server History lists include Takaro Dev Rust: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does Takaro Dev Rust run?
The recorded build for Takaro Dev Rust is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is Takaro Dev Rust online, and how reliable is it?
Offline now, Takaro Dev Rust was last seen 2 days 22 hours ago. Of 168 hours in the last 7 full days, 99 were up: 59% of the time. First seen by Rust Server History on 21 September 2026.
Where is Takaro Dev Rust located?
There is no region published by Takaro Dev Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 83.134.186.18:28015 as the address.
Wipe record
What does wipe day look like on Takaro Dev Rust?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.
What is the wipe schedule on Takaro Dev Rust?
No next wipe can be predicted: Takaro Dev Rust wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 9 days 10 hours ago.
Population
How does Takaro Dev Rust rank against other Rust servers?
Player hours over the last seven days put Takaro Dev Rust at #13,715: a place in the top 62% of all ranked servers.
How busy is Takaro Dev Rust?
No current count exists for Takaro Dev Rust; it was last seen 2 days 22 hours ago. A seven-day average of 0 players is recorded, with a peak of 1.
Rules, map
What are the rules and settings on Takaro Dev Rust?
No gather rate is stated in the name of Takaro Dev Rust. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched off.
Which map does Takaro Dev Rust run?
A procedural map is what Takaro Dev Rust runs; the game generates it.
Joining the server
How do I join Takaro Dev Rust?
Enter client.connect 83.134.186.18:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.