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Exhibit no. 6,012Acc. 2026.6012

[FR] Patoche Family

Rust server · in the archive since 24 October 2026

Online 82.66.2.144:28015 checked 7m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 4
Rank#6,012top 27%
Last wipe3d agoSat 24 Oct, 19:38 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [FR] Patoche Family mean?

These tags from [FR] Patoche Family, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [FR] Patoche Family?

These Rust Server History lists include [FR] Patoche Family: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does [FR] Patoche Family run smoothly?

141 server fps on average over the last 48 hours, never below 119. As many as 70,929 entities were in the world: buildings, deployables and the rest. Up to 2,322 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [FR] Patoche Family run?

Rust network protocol 2635 and build 168909 is the build [FR] Patoche Family runs, on Windows. The protocol must match to join, and Steam handles that update.

Is [FR] Patoche Family online, and how reliable is it?

The live count shows [FR] Patoche Family online right now. The uptime it reports puts the last restart at about 14 hours ago. 48 of 48 hours, or 100% of the time, over the last 2 full days. First seen by Rust Server History on 24 October 2026.

Where is [FR] Patoche Family located?

No region is published by [FR] Patoche Family. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 82.66.2.144:28015.

Wipe history

What is the wipe schedule on [FR] Patoche Family?

Its rhythm is not yet clear: too few of [FR] Patoche Family's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 3 days 4 hours ago, the current world is what it runs now.

Population

How does [FR] Patoche Family rank against other Rust servers?

The last seven days of player hours place [FR] Patoche Family at #6,012, among the top 27% of all ranked servers.

How busy is [FR] Patoche Family?

Against 50 slots, [FR] Patoche Family records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 4.

Rules, map

What are the rules and settings on [FR] Patoche Family?

You will not find a gather rate in the name of [FR] Patoche Family. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does [FR] Patoche Family run?

Generated by the game at size 3,500 with seed 12345, the map on [FR] Patoche Family is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join [FR] Patoche Family?

Press F1 in Rust to open the console, then enter client.connect 82.66.2.144:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.