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Exhibit no. 8,297Acc. 2026.8297
Development Server
Rust server · in the archive since 19 September 2026
Offline 82.64.211.202:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
19 Sep Last seen 1 Oct19:19 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 21:25 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202619:19 UTC FW26d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Development Server mean?
The game's server browser reads these tags published by Development Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Development Server?
The Rust Server History lists that feature Development Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Development Server run?
On Windows, Development Server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Development Server online, and how reliable is it?
Development Server was last seen 34 hours ago and is offline right now. 26 of 168 hours, or 15% of the time, over the last 7 full days. First seen by Rust Server History on 19 September 2026.
Where is Development Server located?
No region is published by Development Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 82.64.211.202:28015.
Wipe record
What does wipe day look like on Development Server?
At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Development Server?
Once a month Development Server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 12 hours ago its current world was made.
Player record
How does Development Server rank against other Rust servers?
Player hours over the last seven days put Development Server at #8,297: a place in the top 37% of all ranked servers.
How busy is Development Server?
The last sighting of Development Server in the live count was 34 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 0 players at 18:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on Development Server?
No gather rate is stated in the name of Development Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Development Server run?
Generated by the game, the map on Development Server is procedural.
How to join
How do I join Development Server?
Enter client.connect 82.64.211.202:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.