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Exhibit no. 15,275Acc. 2026.15275

Carbon Dev [PowerfulAdmin]

Rust server · in the archive since 26 September 2026

Offline 82.40.63.27:28505 checked 10d ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,275top 70%
Last wipe15d agoTue 13 Oct, 11:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 13:55 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202611:05 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 26 Sep 202611:59 UTC32d ago
    Peak
    1
    Crowd
    –
    Lasted
    17 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep30 Sep13 Oct17 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Carbon Dev [PowerfulAdmin] mean?

The game's server browser reads these tags published by Carbon Dev [PowerfulAdmin]: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Carbon Dev [PowerfulAdmin]?

The Rust Server History lists that feature Carbon Dev [PowerfulAdmin] are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Carbon Dev [PowerfulAdmin] run?

Rust network protocol 2634 and build 167781 is the build Carbon Dev [PowerfulAdmin] runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Carbon Dev [PowerfulAdmin] online, and how reliable is it?

The record shows Carbon Dev [PowerfulAdmin] offline at this moment, last seen 10 days 6 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 26 September 2026.

Where is Carbon Dev [PowerfulAdmin] located?

You will find no region published by Carbon Dev [PowerfulAdmin]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 82.40.63.27:28505.

Wipe history

What does wipe day look like on Carbon Dev [PowerfulAdmin]?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Carbon Dev [PowerfulAdmin]?

Its rhythm is not yet clear: too few of Carbon Dev [PowerfulAdmin]'s wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 15 days 9 hours ago, the current world is what it runs now.

Player record

How does Carbon Dev [PowerfulAdmin] rank against other Rust servers?

The last seven days of player hours place Carbon Dev [PowerfulAdmin] at #15,275, among the top 70% of all ranked servers.

How busy is Carbon Dev [PowerfulAdmin]?

Carbon Dev [PowerfulAdmin] is offline at present, having last been seen 10 days 6 hours ago.

Map and rules

What are the rules and settings on Carbon Dev [PowerfulAdmin]?

No gather rate is stated in the name of Carbon Dev [PowerfulAdmin]. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is disabled.

Which map does Carbon Dev [PowerfulAdmin] run?

Generated by the game, the map on Carbon Dev [PowerfulAdmin] is procedural.

How to join

How do I join Carbon Dev [PowerfulAdmin]?

Press F1 in Rust to open the console, then enter client.connect 82.40.63.27:28505 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.