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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 11,968Acc. 2026.11968

server

Rust server · in the archive since 26 September 2026

Offline 82.28.245.58:28015 checked 2d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#11,968top 54%
Last wipe14d agoTue 13 Oct, 21:09 UTC · no schedule published
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 12:06 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202621:09 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep 202622:35 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    13.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

14 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 13d 10hTue 10 Nov, 21:09 UTC
  3. 27d 10hTue 24 Nov, 21:09 UTC
  4. 36d 8hThu 3 Dec, 19:00 UTCFW
  5. 41d 10hTue 8 Dec, 21:09 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct17 Oct23 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on server mean?

These tags from server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include server?

These Rust Server History lists include server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does server run?

Rust network protocol 2635 and build 168909 is the build server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is server online, and how reliable is it?

Offline now, server was last seen 2 days 22 hours ago. 3 of 168 hours, or 2% of the time, over the last 7 full days. The first sighting by Rust Server History was on 26 September 2026.

Where is server located?

There is no region published by server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 82.28.245.58:28015 as the address.

Wipe log

What does wipe day look like on server?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on server?

A every other Tuesday at 21:09 UTC rhythm governs the wipes on server. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 14 days 13 hours ago.

Player counts

How does server rank against other Rust servers?

Player hours over the last seven days put server at #11,968: a place in the top 54% of all ranked servers.

How busy is server?

The last sighting of server in the live count was 2 days 22 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules and settings

What are the rules and settings on server?

No gather rate is stated in the name of server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Joining the server

How do I join server?

Enter client.connect 82.28.245.58:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.