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Exhibit no. 1,761Acc. 2026.1761
OT Events
Rust server · in the archive since 13 September 2026
Online 82.215.64.19:28021 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 24 Sep03:14 14 Oct14:04 23 Oct19:59 24 Oct12:43 27 Oct20:15
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:25 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202620:15 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sat 24 Oct 202612:43 UTC5d ago
- Peak
- 82+1 in the queue
- Crowd
- halved by day 1
- Lasted
- 3.3 days
- Players before
- 0
-
Fri 23 Oct 202619:59 UTC5d ago
- Peak
- 82+1 in the queue
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Wed 14 Oct 202614:04 UTC15d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 9.2 days
- Players before
- 0
-
Thu 24 Sep 202603:14 UTC35d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 20.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 82, 4 hours in, with 1 in the queue.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on OT Events mean?
These tags from OT Events, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include OT Events?
These Rust Server History lists include OT Events: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server record
Does OT Events run smoothly?
Across the last 48 hours it averaged 40 server fps; the low was 40. As many as 48,461 entities were in the world: buildings, deployables and the rest. Up to 3,904 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does OT Events run?
The recorded build for OT Events is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is OT Events online, and how reliable is it?
At this moment OT Events is online. About 42 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is OT Events located?
You will find no region published by OT Events. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 82.215.64.19:28021.
Wipe record
What does wipe day look like on OT Events?
An average peak of 55 players was drawn by its recent wipes. With 1 more waiting in the queue, the crowd peaked 4 hours after the latest wipe. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.
What is the wipe schedule on OT Events?
There is no next wipe to predict on OT Events, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 44 hours ago.
Player record
How does OT Events rank against other Rust servers?
The last seven days of player hours place OT Events at #1,761, among the top 8% of all ranked servers.
How busy is OT Events?
0 players are recorded on OT Events at present. A seven-day average of 3 players is recorded, with a peak of 82. An average of 1 players at 19:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on OT Events?
No gather rate is stated in the name of OT Events. You may play in groups of up to 100 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does OT Events run?
Generated by the game at size 5,000 with seed 1337, the map on OT Events is procedural. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.
How to join
How do I join OT Events?
Entering client.connect 82.215.64.19:28021 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z
Game
gmrust
mp0
ts100
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.