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DEATH GAME練習サーバー

Rust server · in the archive since 13 September 2026

Offline 82.21.2.7:10255 checked 44d ago

moddedoxide
To visit
Players now 0/ 55
0% full
7-day average0peak –
Rank–score 0
Last wipe61d agoThu 27 Aug, 04:44 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on DEATH GAME練習サーバー mean?

You can see the tags DEATH GAME練習サーバー publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp55 (Max players): The server holds 55 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2632 (Protocol): The server runs game protocol 2632; matching it is required to join; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include DEATH GAME練習サーバー?

The Rust Server History lists that feature DEATH GAME練習サーバー are: Modded Rust servers: the record. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does DEATH GAME練習サーバー run?

Rust network protocol 2632 and build 161125 is the build DEATH GAME練習サーバー runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is DEATH GAME練習サーバー online, and how reliable is it?

The record shows DEATH GAME練習サーバー offline at this moment, last seen 44 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is DEATH GAME練習サーバー located?

No region tag is published by DEATH GAME練習サーバー, but its name points to Asia. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 82.21.2.7:10255.

Wipe log

What is the wipe schedule on DEATH GAME練習サーバー?

Its rhythm is not yet clear: too few of DEATH GAME練習サーバー's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 61 days 15 hours ago its current world was made.

Population

How busy is DEATH GAME練習サーバー?

The last sighting of DEATH GAME練習サーバー in the live count was 44 days 6 hours ago; it is offline now.

Rules and settings

What are the rules and settings on DEATH GAME練習サーバー?

No gather rate is stated in the name of DEATH GAME練習サーバー. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does DEATH GAME練習サーバー run?

Generated by the game, the map on DEATH GAME練習サーバー is procedural.

Join record

How do I join DEATH GAME練習サーバー?

Press F1 in Rust to open the console, then enter client.connect 82.21.2.7:10255 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp55,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp55
Max players The server holds 55 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2632
Protocol The server runs game protocol 2632; matching it is required to join.
cs161125
Build The game build is 161125.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.