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Exhibit no. 13,064Acc. 2026.13064
test 290011
Rust server, EA · in the archive since 13 September 2026
Offline EA 82.21.2.4:4110 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 25 Sep06:28 2 Oct04:43 9 Oct08:24 16 Oct07:51 23 Oct08:12 30 Oct08:12 5 Nov19:00 · FW 6 Nov08:12 13 Nov08:12 20 Nov08:12 27 Nov08:12 3 Dec19:00 · FW 4 Dec08:12
a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 08:20 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202608:12 UTC4d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct 202607:51 UTC11d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
-
Fri 9 Oct 202608:24 UTC18d ago
- Peak
- 1
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 0
-
Fri 2 Oct 202604:43 UTC25d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 7.2 days
- Players before
- 0
-
Fri 25 Sep 202606:28 UTC32d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.9 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 08:12 UTC, in 2d 14h. Every Friday at 08:12 UTC · medium confidence
Coming wipes
- 2d 14hFri 30 Oct, 08:12 UTC
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 9d 14hFri 6 Nov, 08:12 UTC
- 16d 14hFri 13 Nov, 08:12 UTC
- 23d 14hFri 20 Nov, 08:12 UTC
- 30d 14hFri 27 Nov, 08:12 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 37d 14hFri 4 Dec, 08:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 88% in EA, and #189 of the solo servers (top 87%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on test 290011 mean?
The game's server browser reads these tags published by test 290011: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server holds 3 slots; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include test 290011?
The Rust Server History lists that feature test 290011 are: Rust community servers, Solo Rust servers, on record and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
The record
Which version of Rust does test 290011 run?
Rust network protocol 2635 and build 168909 is the build test 290011 runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is test 290011 online, and how reliable is it?
Offline now, test 290011 was last seen 4 days 9 hours ago. 1 of 168 hours, or 1% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is test 290011 located?
With its EA tag, test 290011 lists itself in Asia. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 82.21.2.4:4110 as the address.
Wipe history
What does wipe day look like on test 290011?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 3.5 in those wipes where it didn't hold.
What is the wipe schedule on test 290011?
A every Friday at 08:12 UTC rhythm governs the wipes on test 290011. On Friday 30 October at 08:12 UTC its next wipe is due. 4 days 9 hours ago its current world was made. The tags list a weekly wipe schedule.
Population
How does test 290011 rank against other Rust servers?
test 290011 ranks #13,064 on seven-day player hours: top 59% overall and #481 in Asia. Ranked against other solo servers, it stands at #189.
How busy is test 290011?
test 290011 is offline at present, having last been seen 4 days 9 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.
Rules, map
What are the rules and settings on test 290011?
You will not find a gather rate in the name of test 290011. Solo play only: no teams are allowed. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The plugin count is Oxide. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.
Which map does test 290011 run?
Seed 1337, size 3,500: such is the procedural map test 290011 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.
Joining the server
How do I join test 290011?
Enter client.connect 82.21.2.4:4110 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp3,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts1,^o
Game
gmrust
mp3
ts1
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.